Home » Most Popular Games » Hot Tips For Course Maker In Super Mario Maker 2

Hot Tips For Course Maker In Super Mario Maker 2

Last Updated on

Interested in creating a Super Mario Maker 2 level on Nintendo Switch, but unsure of where to start? We show the basics of Course Maker in this video while also going over how we’d build a level our own own.

Super Mario maker 2 has loads of new features in its quartz maker like an angry Sun new themes such as snow custom paths for snake blocks and everyone's favorite slopes but at first it can all seem really intimidating in this video I'll be showing the basics of course maker in Super Mario maker 2 while also going over how I'd build a level of my own the first thing you can do in course maker is choose a Mario style there's the original Super Mario Brothers Super Mario Brothers 3 Super Mario World New Super Mario Bros u and the newly introduced Super Mario 3d World newer styles tend to give Mario more abilities such as ground pound a word of warning though changing to or from the 3d world game style will reset the course but changing between the other styles will convert things just fine there's also the course theme which lets you choose if you want your course to be under ground in the desert or in the castle among other things when I start building a level the first thing I do is think of an obstacle that is present throughout the entire level giving you the opportunity to learn and master it by the end and in this case I went with the swinging claw the swinging claw lets you to make the gaps between platforms even larger and I felt that was an interesting challenge to coincide with the lava in the castle theme by looking at Mario's trail one of the tools in course maker you can determine how far the next platform needs to be you can also raise and lower the lava level with course maker but I decided to keep it stable for my course I think created challenges revolving around the swinging claw at first it's a simple jump from one platform to the other it gives the players the fundamentals of how the swinging claw works without any major threat then they have to do the same thing but this time with the lava bubbles meaning has to be a bit more conscious of your jump time to make things a little more difficult I proceeded to throw in a dry bones right before you have to deal with more lava bubbles and to swinging claws there should be a flow to the stage though so if you decide to make things a little tough I recommend giving the player a chance to breathe in this level for example I just made a platform with nothing but a check point that contains a super mushroom sometimes it's also interesting to throw in alternate routes for the players alternate routes and sub areas can really help extend the length and replayability of the course at this point the player might think they only have one option the timer is running out 1up mushroom is about to fall and by the time you go for it the lava lifts starts moving but what about the claws above if you decide to go that way and take my climbing clawed challenge you'll be rewarded with a 30 coin and the opportunity to skip the Bowser fight entirely if you did stick with the original route you would have dealt with more swinging claws lava bubbles and a Bowser did I forget to mention that the entire course only has a 100 second timer changing the timer is another option available in course maker try to make the difficulty curve fair though it can be a hard stage but the best Mario games don't throw the hardest stuff of the player from the beginning it gradually teaches you everything you need to know along the way however sometimes it's fun to add a few secrets if at any time you're not happy with how your stage is turning out you can erase undo or even reset the entire thing you can build stages while the switches docked or in handheld although we do recommend grabbing a stylus if you go handheld since your finger isn't exactly ideal this stage was built entirely in doc mode and the controls were a bit confusing at first but I got the hang of it rather quickly once your stage is done you'll just need to clear it in order to upload it online so those are just a few tips on the basics of course maker in Super Mario maker 2 and some guidelines that I abide by and now that you're playing with power you're free to create any type of course you want have any ideas or tips for stages that you want to share leave a comment down below and put in your course IDs we'd love to try them